Architect · Computational Designer

Zeine Moualla

Deconstructing complex geometry.

Bridging avant-garde architectural concepts with interactive digital reality.

  • Rhino
  • Grasshopper
  • Unreal Engine
  • 3ds Max · V-Ray

02Manifesto

Bridging the gap between algorithmic precision and freeform fluidity. Every fluid form is an emergent system, shaped by the unseen currents and forces it encounters.

Form-finding
through logic.

I specialize in the computational transition from raw, fluid architectural concepts to structurally coherent, high-fidelity digital systems.

I collaborate with architects as a co-creator, exploring bold concepts and iterating toward refined design solutions — across façades, interiors and furniture.

  • 01Concept
  • 02Exploration
  • 03Iteration
  • 04Digital reality

03Selected Work

Museum of
Contemporary Art

A museum conceived as a single, continuous fluid form — explored through parametric systems in Rhino and Grasshopper, and brought to life as a real-time, interactive experience in Unreal Engine.

Typology
Cultural · Museum
Role
Designer & Computational Designer
Context
Academic project
Tools
Rhino · Grasshopper · Unreal Engine

01 — Form

One continuous, fluid shell.

The envelope emerges as a single surface, form-found parametrically in Rhino and Grasshopper.

02 — Skin

A façade that follows the curve.

An algorithmic paneling system adapts its density and aperture across the double-curved surface.

03 — Atrium

Where art meets the sky.

A luminous central space beneath a perforated canopy, organised around a suspended sculpture.

04 — Surface

Sculpted like windblown sand.

Interior landscapes of flowing, ribbed surfaces that blur wall, floor and seating.

05 — Light

Light, filtered by geometry.

A cellular ceiling that tempers daylight into a soft, even glow for the galleries.

In detail.

Moments from the walkthrough — rendered in real time.

Built in Unreal Engine

Explore it
in real time.

01

First-person, third-person & VR

Immersive walkthroughs of the interior and exterior, ready for virtual reality reviews.

02

Switch proposals instantly

Blueprint-driven menus swap façade options and exterior and interior paneling with a click — for live side-by-side comparison.

03

Change materials live

Concrete, GRG, GRC or wood — material studies on the fly, plus interactive sliding and rotating door systems.

04Films

Watch the work
in motion.

Animations

Cinematic fly-throughs of fluid, parametric interiors, exteriors and landscape.

Animation

Fluid & Parametric Interiors

Animation

Fluid & Parametric Exterior and Landscape

Unreal Engine — VR & interactive

Real-time exploration of the same fluid architecture: in virtual reality, first-person and third-person.

Unreal Engine · VR

Virtual-reality exploration

Unreal Engine · Interactive

First-person exploration

Unreal Engine · Interactive

Third-person exploration

05About

Architect, 3D designer & Unreal Engine developer. Based in Bali — collaborating with studios worldwide.

My work spans the entire architectural spectrum — from residential villas to cultural centers and museums — encompassing both elegantly simple contemporary designs and daring, fluid forms.

I collaborate with architects to explore bold design concepts and iterate toward refined design solutions. As a Computational Designer specializing in complex geometry and parametric systems (Rhino/Grasshopper) for avant-garde architectural projects, I translate daring concepts into high-fidelity exterior and interior visualizations and animations.

Experience

  1. 2023 — Now Private Tutor · Parametric Design & VisualizationUnreal Engine, Rhino, Grasshopper — 30+ students mentored Self-employed · Remote
  2. 2020 — 2022 3D Computational Designer · Architectural VisualizerAvant-garde international hospitality, mixed-use & commercial projects MDL, Mercurio Design Lab · Singapore
  3. 2020 3D Modeler · FreelanceVR-ready model of Bee’ah Headquarters by Zaha Hadid Architects Engage Works · London
  4. 2016 — 2019 Junior Architect · Architectural VisualizerInteriors, façades, landscape, visualization & animation PCH Décor · Sharjah, UAE

Tools

  • Rhino
  • Grasshopper
  • Unreal Engine
  • VR development
  • 3ds Max
  • V-Ray
  • Lumion
  • Photoshop
  • Premiere Pro

Contact

Let’s shape something
daring together.

zeinemoualla@gmail.com